Game: Hiding Hedwig

Which house will take the cup?

Hiding Hedwig is a fun game that takes place once per term where houses get to work together in their common rooms! Get ready to play Hiding Hedwig, a capture-the-banner style game! Houses will work together to hide their owl in the Wizarding World while tracking down the locations of three owls hidden by the other three houses.

The game consists of two rounds: one where houses work to find the owl hidden by the other three houses and then a second, where all four houses are racing to be the first to find Hedwig, hidden by the host.

In advance of the game, each house must submit their wizarding world location (based on a list of possible locations) and then develop clues based on the game.

Each house selects a Team Captain who will communicate with the Owlery to convey information and guesses.

Once they lock in their hiding place, they submit it to the Owlery so Hedwig knows where to go! Along with the locations they include 4 clues that must be approved. (One Vague, One Less-Vague, One Clear and One Obvious)

    Overview

    • Type: Game
    • Location: On Discord
    • Frequency: Monthly

    Rules

    • Houses must submit their locations and clues at least 48 hours before the event for approval!
    • Houses must select a captain to submit their guesses for each stage.
    • Clues must be approved and fit the descriptions. Clues may be rejected if they are too vague or don’t fit. Hosts may need to change them but will notify the house.

    Scoring the Second Round

    The second round is hidden by the host! The stages are the same, except for the scoring.

    • Lucky Guess: 800 Points
    • Clue #1: 500 Points
    • Clue #2: 400 Points
    • Clue #3: 300 Points
    • Clue #4: 200 Points

    Each round has five stages:

    Lucky Guess

    • Houses go for one lucky guess. They guess any location to see if ANY house has a owl hiding there for round one.
    • If a house finds any Hedwig, they receive a reward of 1000 points!
    • Stage Time: 5 Minutes

    CLUE #1 (Vague)

    • A clue is posted on the channel for each of the locations where owls are hiding. Each house then submits a guess for every Hedwig they have yet to find.
    • If houses locate an owl this stage, they receive 400 points. For every house that has not yet found their Hedwig, houses receive 100 points.
    • Stage Time: 15 Minutes

    CLUE #2 (Less-Vague)

    • A clue is posted on the channel for each of the locations where owls are hiding. Each house then submits a guess for every Hedwig they have yet to find.
    • If houses locate an owl this stage, they receive 350 points. For every house that has not yet found their Hedwig, houses receive 150 points.
    • Stage Time: 15 Minutes

    CLUE #3 (Clear)

    • A clue is posted on the channel for each of the locations where owls are hiding. Each house then submits a guess for every Hedwig they have yet to find.
    • If houses locate an owl this stage, they receive 300 points. For every house that has not yet found their Hedwig, houses receive 200 points.
    • Stage Time: 15 Minutes

    CLUE #4 (Obvious)

    • A clue is posted on the channel for each of the locations where owls are hiding. Each house then submits a guess for every Hedwig they have yet to find.
    • If houses locate an owl this stage, they receive 150 points.
    • Stage Time: 10 Minutes

    Frequently Asked Questions

    If you have any additional questions, feel free to reach out to any staff member in your house!

    What kind of wizarding locations can we choose?

    A list of all possible wizarding locations that we allow per game are made available a few days before the game for houses to work on their location selection and clues. Only locations on the list will be approved. 

    What type of clues can we choose?

    Clues must be submitted for each of the locations you choose to hide Hedwig. They must be approved and fit into the categories of one vague, one less-vague, one clear and one obvious. They can list people at the locations, the title of the book the location plays a major part in, a feature of the area such as water, etc.

    What does the team captain do?

    The Team Captain is key to communicate the locations, clues and guesses in advance and during the entirety of the game. They must commit to being online for the entirety of the game timeframe.

    Can we move through the stages faster?

    All houses can submit their guesses in each stage as soon as they are ready. When all houses have submitted their guess OR the time has elapsed, we move onto the next stage. So it can go faster if houses guess more quickly.